Walkthrough stalker call of pripyat. Walkthrough “Stalker: Call of Pripyat Unknown signal source”

At the beginning of the game you will need to explore several helicopter crash sites.

Skat-3

Go to the crash site marked on the map. A helicopter is visible at the top of the hill. It won't be possible to get there yet.

Skat-5

Follow the desired point on the location and you will see a helicopter located in the center of the swampy area. There are also anomalies here. Follow the helicopter on the other side of the road. Near it, go to the circle until you see a hint. You will need to press the F key to examine the spinner.

Skat-2

Follow the right place on the map and you will see a fallen aircraft on the territory of the power plant. There is an anomaly - a phantom that just wants to throw some object at you. You need to act quickly: run to the helicopter and study it like Skat-5.

A quick walkthrough of the game Stalker Call of Pripyat in the video below (less than an hour):

Skat-1

Mark the desired location by selecting tasks and move towards it. This is a barge. To get inside it, you need to hide your weapon. Click on the "1" or "2" key to do this. Inside the barge, at one of the tables in the center, find the guide. Chat with him and offer the found maps of the area (Skat-2). For this you can get a decent discount on moving. Tell him that you need Yanova Station. Pay 1000 coins. By the way, if there is no discount, then the cost of the transition will be 2000 coins.

After talking with him, talk to the technician and leave the building. Go to the Skat-1 location, where there is a minefield.

To get through this field, you need to walk along the chain-link fence on your right. Periodically follow the fence closer to the center to avoid other mines. Try to save as often as possible. This is how you can choose the right road. Once you get to the helicopter, take the black box.

Skat-4

Follow the marker, selecting the appropriate task. You must go to the factory. Follow between the two buildings and go to the right. Keep the yellow pointer on the minimap to your right. Find a passage inside the workshop and on the right side find a hole there. Jump into it, move through the corridors and go up the stairs. Move through the room where the documents are on the panel. Inspect them or move on. At the helicopter, deal with the dogs and study it.

Black box with Skat-1

Move to Yanov as you did earlier. Chat with the technician you saw when you first visited this place. Give him the black box and you will learn that it will take more time to decipher it. If you want to make money, then try chemical engineering. factory to find the parts and tools needed by the equipment. The task is optional, but desirable.

How to get to Skat-3

Go to the bar on Yanov, or visit the barge on Zaton to talk to various gunslingers. Try to find out information about crashed helicopters. One of these NPCs should tell you how to get to the Southern Plateau, where the third Stingray is located. True, he will say that Noah has this information. Go to Zaton when you learn about Noah and follow the barge where the man is. Once you open the door, take your time as the man will shoot at you. Put away your weapons and go to Noah. Talk and learn about the crashed helicopters. Agree to go to the plateau with him.

Repeat Noah's movements and jump down so that the anomaly will move you up to the crash site of Scat-3. Go up to it and study it. This will give you information about the three evacuation points. They will need to be checked.

In this walkthrough, only the main plot part of the game will be considered. But you will probably have to complete at least some of the additional tasks. In any case, you decide for yourself whether to complete additional tasks or not. I would like to add that by opening your PDA at any moment (key “P”), you can select one of the received tasks. After pressing the appropriate key, the quest goal will be shown on the mini-map, which will greatly facilitate your task of following the destination and completing the quest.

Having traveled a long way to the crash site of the helicopter, you will see that its remains are located on a hill. You don't know how to get to this plateau.

"Scat-3" on the Southern Plateau (not accessible).

Explore the crash site of Skat-5

Mark this place on the map and move towards it. The helicopter will be located in the middle of a swamp with several anomalies. It is best to descend to the helicopter from the side opposite to the road.

Safe path to Skat-5.

When you're near it, walk around in a circle until the screen prompts you to press the "F" key to inspect the helicopter. Press this key.

Explore the crash site of Skat-2

Move to the indicated point. The helicopter will be located in the middle of the power plant. A phantom is raging here with all its might, throwing various objects at you. Quickly run up to the helicopter and inspect it in the same way as the previous one. You will find maps of the area that some may be interested in.

Explore the crash site of "Skat-1"

Select this task from your PDA (press the “P” key), follow the marker on the mini-map. You will find yourself on a barge. In order to get inside, you will need to hide your weapon. To do this, press the “1”, “2” or other key twice. Once inside, find a guide at a table in the center of the bar. During the dialogue with him, you can offer maps of the area found in the Skat-2 helicopter. For this he will give you a significant discount. Say that you want to go to Yanov station. The transition will cost you 1000 coins (if you do not give away the cards, then this fee will not be lower than 2000).

After talking with the conductor and the technician, exit the building and follow the crash site of the Skat-1 helicopter. And here there is a minefield everywhere:

Safe path to Skat-1.

To overcome the minefield, we advise you to move along the mesh fence on the right side, periodically moving away from it closer to the center. Save often, reload and choose a safe route without a single mine using this method. Once you reach the helicopter, you will find a Black Box.

Explore the crash site of "Skat-4"

Mark the task on your map, then move to the indicated point. You need to get to the territory of an abandoned factory. Move between the two buildings, turn right. All this time, the yellow marker should remain on your right side. Next you will need to find the entrance to the workshop. Inside the workshop there will be a pit on the right side. Go down there, go through the corridors and go up the stairs above. Go through the room where there are documents on the control panel. You can study them, or you can just pass by. Get to the helicopter, kill the dogs and examine the Skat-4.

Take the Black Box to the technician from the Skat-1 helicopter

Return back to Yanov station the same way. Talk to the technician you talked to when you first arrived at the station. Give him the Black Box. He will say that it will take a little time to decipher it, and it will not be cheap. If you want to earn extra money and save money on decryption, you can find parts for a technician and tools (optional) in an abandoned chemical plant.

Find out how to get to the Southern Plateau, where the Skat-3 helicopter fell

In the bars at the Yanov station or inside the barge on Zaton, talk to the stalkers and ask if they know anything about the fallen helicopters. One of the stalkers will say that information on how to get to the Southern Plateau can be obtained from Noah. Return to Zaton, go to the barge where Noah is holed up. When opening doors, be careful, because Noah will immediately shoot at you (such are his “precautions”). Hide your weapon, approach him and ask about the fallen helicopters. When Noah suggests walking to the Plateau, agree.

Once there, watch how Noah moves, follow the same path and jump down. The anomaly will take you to the Southern Plateau.

Explore the crash site of "Skat-3"

Go to the helicopter and examine it. You will learn about three evacuation points, which, in fact, will have to be checked.

Check evacuation point "B2"

Go to the Skadovsk station, which is on the barge, and talk to Beard. Ask if the military has appeared here. “It’s as quiet as a tank!”

Wait for the Black Box to be decrypted

With the help of the conductor, return to the Yanov station, go to Azot and ask if he deciphered the records in the Black Box. If you have not completed the task of finding parts and tools for Azot, then he will charge a price of 3,000 rubles. If you complete at least one task and find spare parts inside the nearest abandoned building, the price will already be 1800 rubles. Decide for yourself. Having deciphered the message, you will be convinced that there is only one evacuation point - “B28”. Another mission to inspect the third evacuation point will be automatically cancelled.

Path to Pripyat

You need to get to Pripyat, since that is where the evacuation point “B28” is located. This can be done through the Jupiter plant. Follow there as the marker on the mini-map shows. Go the same way as you walked to the Skat-4 helicopter. Get closer to the crashed one aircraft and notice the doorway on the right side of it.

How to find transport route to Pripyat.

Move through this opening and get to the desired room. Inspect the work log on the control panel. Find out the location of the generator and transport route.

In order to open the transport route, you need to start the generator. Go down, there is a truck on the left side. Behind him is a second truck. Follow her side and get over the barricades. Move to the building marked on the mini-map, go inside and go up to the second floor. Here on the shelves at the indicated point is another magazine, which describes how to start the generator.

Return back to Azot at the Yanov station and report that you have found documents that talk about an underground route to Pripyat. He will suggest a man named Zulu, who will happily go to Pripyat. Exit the station, go to the next building, hide your weapon and go inside. Go upstairs and talk to Zulu about everything. During the conversation, you will find out that the hike requires a squad of at least three people, as well as suits with a closed breathing system. In the dialog box you can tell Zulu the names of those who could go to Pripyat. The options offered depend on which additional quests you completed and which stalkers you helped. In any case, one of the options would be Noah from Zaton.

As for our passage of the game “Stalker Call of Pripyat”, we will go to Pripyat in a team with Vano. Vano is a lone stalker standing at a table inside the Yanov station in the main hall, opposite the window with the merchant. In order for Vano to agree to go to Pripyat, he needs help. Vano will give you 5,000 rubles. They need to be returned to the bandits from whom he borrowed them. Vano himself is afraid to do this, because he is sure that the bandits will demand more money. Go there, return the money to the bandits in the amount of 7,000 rubles (interest will be required), or destroy everyone. If you kill everyone, Vano will leave you money when you complete the quest. After this, talk with Vano about going to Pripyat. He will agree, but will say that he needs to buy back his suit with a closed breathing system. You need to give him 5,000 rubles.

If you have money, that's great. If you don’t have money, then you can quickly complete the task of Uncle Yar, who is sitting in the next room. Together with him you will go inside the destroyed building, from which you will need to shoot the mercenaries. So, give Wano the money and tell him it’s time to go to the Zulu. Talk to Zulu. Now you can go to Pripyat as soon as you get yourself a suit with a closed breathing system. On the other hand, you can add a few more people to your team.

Now about the suit. You can buy "Seva" overalls. From a merchant at Yanov it costs 35-38 thousand rubles. If you go to Zaton and order it from a guy named Shustry, who is on the third tier of the barge, then such a jumpsuit will cost you 30 thousand rubles. In this case, you will need to give a deposit of 6,000 rubles and wait a few days. On the second tier there is a merchant Sych, who offers the same “Seva” overalls for 28,000 rubles. At the same time, there is no need to wait! Having taken the overalls, return to Zulu and tell him that it is time to go to Pripyat.

Underground passage to Pripyat

So, move with your team through the dungeon, kill mutants. To open the doors you need to click on the indicated panels. Soon you will come across a locked door. We need to supply food to it. Move back a little and you will see a tower on the left side. Go upstairs and turn on the generator. Go downstairs. Bandits appear. You can kill them, or you can proceed to another point while your comrades distract the enemies. But be prepared for the fact that the bandits can kill Wano and Zulu. Go to the indicated place, there is an entrance to the building. Enter there, go up the stairs and pull the lever on the control panel. Return to the door, which is now open. Get to the end of the tunnel by killing enemies. Don't rush, kill everyone gradually.

Unknown weapon

Having arrived in Pripyat and watched the video, go to the captain and talk to him. Agree to go for the operation. Kill the first enemies when you suddenly find yourself in an ambush. Kill all opponents. The main target is the leader of the Monolith, standing on the roof and shooting from an unknown weapon. See the screenshot below.

Kill the Monolith leader and get an unknown weapon.

Search the corpses and find a weapon with a scope, if there is none. Kill the leader, enter the building from which the Monoliths ran out, and go up the stairs to the second floor. Take the fallen weapon. Return to Colonel Kowalski and report everything. Try leaving the room. A cut scene will stop you.

Missing reconnaissance group

By the way, a stalker named Garik came from Jupiter, who can now guide you back. It turns out that you don’t have to waste time going from one location to another. Follow the checkpoint, you will see that a group of military men was killed by the Monoliths. Move to the indicated place and wait for help from two military personnel to arrive (if those with whom you came to Pripyat are alive, then they will arrive). Go inside the House of Books building and kill the enemies. Move along the corridors, open the door and kill everyone around the strange structure. Watch the cutscene.

Unknown weapon: get information

Next, you need to find a technician who can deal with the found weapon. You can search on your own, or you can immediately go to Cardan, which is in Skadovsk (Zaton location). Talk to him (the technician on the second floor of the barge). If he suddenly gets drunk, just get some sleep. You will receive a key to the laboratory.

Product No. 62

Move to the lower left corner of the Zaton map. The point where you need to go is marked on the mini-map. Enter the small building and go down the stairs. Open the door using the same key received from Cardan. Follow one floor below, clear it of infected enemies, then move down another staircase. You will find yourself in a workshop with rails and a monster. You can climb up the steps a little higher and shoot the monster with everything you have. Grenades will be effective in fighting it. And even the most powerful weapon will require 9-10 bursts (or even more).

Having defeated the enemy, whom, by the way, you don’t have to kill at all, you need to climb those same metal steps, and from there move even higher along the fire escape. Cross the upper bridges to another wall, move towards the control point. Do not go down the stairs, but jump into the ventilation shaft. Climb to the end of the shaft and take the documentation you were looking for from the dashboard.

Return to Pripyat and talk to Colonel Kowalski. Receive a new task related to the missing scout.

The missing sentry

Follow the indicated point to the grocery store where the sentry was. You will see a military man shoot himself, after which the controller will immediately appear. Killing him is quite easy. The main thing is to periodically hide from him so that you are not in his line of sight. Try to shoot in the head.

One shot

It is VERY IMPORTANT that you return from the previous task to the laundry room. Here Garik will speak to you, and you will learn the story of two mercenaries. We warn you for the reason that there is an option to go directly to the X8 laboratory, but after this an error may appear: Colonel Kowalski will refuse to talk to you at all (there will be no active key to start a conversation).

So, after talking with Garik, go to the colonel and report on the story you heard. Make a choice: kill one enemy or try to deal with them all at once. There is nothing unusual in the task.

Laboratory X8

Enter the indicated building and, very importantly, go to the elevator doors. The task will update to the status “Generator needs to be turned on”. To do this, go upstairs, changing flights of stairs where the steps break off. On the top floor, find the room above the elevator shaft and start the generator. You will be disturbed by enemies located on each floor - infected, Monoliths, etc. When the generator is started, go back down to the first floor, enter the opened elevator and press the “F” button. You will be taken to laboratory X8.

Go down and open the door. From here you can go in different directions, but you need to go into the passage ahead that leads down. Keep left and find another flight of stairs. Follow below, go along the corridor and you will find yourself in a spacious hall where you can go down into the “pool”. Do this, and on one of the tables with a computer, find the first folder with documents.

First document.

Attention! You will be asked to leave the complex or continue searching for documents. Ignore this trick because you need to find ALL the documents!

There is a doorway next to the corridor through which you came here. Go there (there is still a huge cylinder in this room). If there is a cylinder, then you are moving in the right direction. Go down the steps below; along one of the walls there is a closet with shelves. Go past him and take the second folder with documents from the dashboard.

Second document.

Go back to the door you opened after taking the elevator down. Stand with your back to the front door and turn to the right. After going down one set of steps, go up the steps in the far right corner. You will find yourself in a spacious hall on the second floor. Find the third folder with documents on one of the cabinets.

Third document.

An enemy will appear here - kill him or run away. Three folders with documents have been found, but as many more need to be found. Go back to the room where you found the second folder (the cylinder is located). You need to go into the next room and climb into the elevator shaft, where there is a staircase. Go up two tiers and you will see an open elevator door. Jump from a distance into this opening, you will find yourself on the floor. There will be three burrers here. It is best to kill them with a knife, approaching closely. Remember that ordinary rifles and machine guns are ineffective against them. There will be one folder with documents in this room, but don’t rush to leave. Go up the stairs to another room and on the table you will find a fifth folder with documents.

All that's left is to find the last folder. Return to the elevator shaft, go up and jump into the cabin through the hole at the top. Exit into the corridor, go to the entrance door to the laboratory. Stand with your back to this door, go left, open the door leading to the classroom (see picture):

Last document.

Go downstairs, quickly grab the blue folder from the table and leave the laboratory. Go back to the colonel and talk to him. Get a new task.

Radio interference

Move to the indicated point and search the corpse of the reconnaissance group commander. Take the explosive with the timer. The colonel will contact you, from whom you will learn that the source of radio interference is located in the kindergarten. Go in his direction; a yellow marker marks the door on which you need to install explosives with a timer. Do so, and then run away. After the explosion, go inside, move to the right wing of the garden, using several flights of stairs. As a result, on the second tier you will find a strange structure, similar to the one you saw in the House of Books building. Destroy it by throwing a grenade or firing several bursts. Through the hole in the floor where this structure stood, go down to the tier below and open the green freezer. You will free the doctor and automatically find yourself in the laundry room. Talk to Kowalski.

Unknown signal source

Move to the indicated point, wait until you are ordered to go to another place. Run to the dormitory courtyard, then return to the base and watch the cut-scene.

Evacuation

Wait out the release, replenish supplies and order Kowalski to gather fighters. Make your way to the helicopters, hold positions until they arrive and decide for yourself whether to complete the game or continue playing it in free mode.

When playing the new “Stalker”, you may encounter the problem of how to get to Yuzhnoye plateau on Zaton. It is better to complete the first story quests first, although you can complete the tasks without a strict sequence. The game has no time value, so you can explore the helicopter number you don’t like at the very end of the game. Many consider the episode "Scat 3" to be the most difficult, the path to the South is especially confusing plateau.

Instructions

If you searched "Skat-5", then now move in a south-west direction towards Zaton, you will find yourself in the "Iron Forest" anomaly. There you will meet a poltergeist, so grab a shotgun or try to stay in cover. Kill the poltergeist to search the helicopter. South plateau located on Zaton.
Direct need to find Yuzhnoye plateau occurs when examining the crash site of Stingray 3. Your only option is to come to an agreement with a stalker named Noah. Old Noah lives in his ark. Its location is near the port cranes.

First, go to the house of the unstable Noah. If you follow the instructions, he won't get angry. Approach the door. The secret of success is that when you open the door, you must jump away at the same moment, because the stalker will start shooting. The task is complicated by the fact that you cannot use weapons when performing it. Remember that Noah has a tamed fake dog named Lassie.

When you manage to talk to Noah and ask him to take you to plateau, then he will agree. Carefully remember the screensaver, how the stalker moves - this is what will help you. You should repeat all his movements. Hint: cover the path with bolts. Attention! Be careful not to get into the “Frying”, otherwise you will seriously damage your suit. At the last stage, take a few steps back for a running start and run hard so that you don’t have to try again a second time, and jump into the “Teleport”.

Teleport near the Circus anomaly. When you find Yuzhnoe plateau, head to the caves where the snorks are hiding. Only by killing the snorks will you be able to search the helicopter and find out three points where the military will be evacuated.

Don't rush to leave Zaton ahead of time. The fact is that there is a secret task that you will receive only if you spend several days on Zaton. Therefore, if you went straight to Yanov, then you will not receive this quest, along with other tasks related to it.

Putorana Plateau - here the mountains have no peaks, and the canyons seem bottomless. Lakes extend hundreds of kilometers in length, and rivers tumble from cliffs, forming the highest waterfalls in Russia. The plateau territory is almost unexplored. Read how to get to one of the most amazing places in Russia.

Some interesting facts about the Putorana plateau:

  • 250 million years ago, there was a huge volcano in this place - the largest that existed on Earth. Plateaus are lava masses that were formed during eruptions and flowed on top of each other over thousands of years. Therefore, in fact, local landscapes are not mountains without peaks, but plateaus with deep canyons.
  • the plateau territory is included in the list of objects World Heritage UNESCO
  • the plateau is called the “land of a thousand lakes and waterfalls” - there are more than 25,000 lakes and the most high waterfalls Russia
  • Northern peoples have many legends and traditions about the plateau - it is still considered a place of power where anomalous events take place
  • There is amazing fishing on the Putorana plateau - here you can easily catch grayling, char and trophy taimen

The location of this is also interesting amazing place. If you look at the map, you can see that the plateau is located just beyond the Arctic Circle, in the geographical center of the country. How to get here?

The most convenient way to get to the Putorana plateau is through Norilsk. Almost all of ours start from here. 2 airlines fly there:

  • S7 airline - ticket prices from 36,000 rubles. There and back again
  • Nordstar airline - ticket prices from 36,000 rubles. There and back again. These tickets are not always on sale - contact us and we will help you purchase them

Both airlines have direct flights, departures are in the evening, around 21:00-01:00. Travel time is 4 hours. The time difference is 4 hours, so you will be in Norilsk at 8-9:00 in the morning.

One of ours starts at Svetlogorsk. You can get there through Krasnoyarsk. Pobeda, Utair, S7 and Nordstar airlines fly here. The cost of the flight is from 18,000 rubles. There and back again. All flights are overnight with departure in the evening. Travel time is 4 hours 40 minutes. The time difference is 4 hours, so you will be in Krasnoyarsk at approximately 7-8:00 in the morning.

Next, from Krasnoyarsk you need to fly to Svetlogorsk by Turukhan airline. Tickets are not on sale - contact us and we will help you purchase them. The cost of the flight is from 25,000 rubles. There and back again. Travel time is 3-4 hours. Daytime flights with arrival in Svetlogorsk in the evening. You can take on board luggage no more than 10 kg per person.

So, you are there - what to do on the Putorana plateau? In the summer, you can go hiking here: climb to the top of the canyon and admire the view - there are no such landscapes anywhere else in the world. Those who want to see the highest waterfalls on the plateau should join a helicopter tour. You can feel how wild and remote these places are from civilization by rafting down the local rivers. And you should definitely try fishing - just cast a fishing rod and you will immediately pull out a grayling or a jack.

In winter, you can explore the plateau territory on snowmobiles - see icefalls, visit places that are impossible to reach in summer. And most importantly, admire the northern lights.

All these types active rest included in our programs:

- a summer trip that we developed together with the Russian Geographical Society. In it you will find trekking, climbing to the top of the plateau, a trip to the shaman, an excursion to Dudinka, an acquaintance with traditional life, a master class on local cuisine. The journey takes place from maximum comfort: you will live in cozy two-story houses, and a professional chef will cook for you. The route starts from Norilsk.

- ours new program, which includes rafting on the Muksun River, trekking to the picturesque waterfalls Two Brothers and Hege, climbing the peaks of Bilde and Akyrma and fishing for char, grayling and valka. During the trip, you will settle down in a comfortable campsite on the shore of Lake Sobachye, and learn what it’s like to live where there is no civilization for hundreds of kilometers around. The program begins in Norilsk.

- on this trip you will live on the shores of Lake Lama and every day you will make radial trips around the surrounding area by boat and on foot, including climbing a plateau and swimming in waterfalls. Comfortable accommodation awaits you at the base, the owner of which is recognized by the Nganasans and part of the Dolgans of Taimyr as the Russian White Shaman. His house contains a unique collection of shamanic cult objects.

- This big Adventure along the Taimyr Peninsula. You will visit the Putorana Nature Reserve, a UNESCO World Heritage Site. Take a boat ride along the Yenisei to the Brekhov Islands, home to more than 100 species of birds. You will also explore the shores of the Kara Sea on an all-terrain vehicle and relax on Lake Lama. You will spend the night in hotels, comfortable private apartments and at a recreation center. The expedition begins in Norilsk.

Description: Scat 3 located on the southern plateau, to which there is no easy path. According to numerous rumors, someone Noah, who lives on the Old Barge on the territory of Zaton, knows how to get there.

Walkthrough Stalker Call of Pripyat may have few options in a given task.

Option 1. Between the Southern Plateau and the Circus anomaly there is a not very large passage leading to a cave with snorkels, after passing through which you will find yourself on the southern plateau.

Option 2. Using the mark on the map we find the location of the Old Barge, where Noah lives.

Noah meets you with a gun pointed at you, you need to talk to him.

Noah, “sick in the head,” will tell you that there is a hole of snorks on the plateau and you will need to significantly reduce their population - although you will no longer get used to it.

Having agreed that he would guide you, you will find yourself in the Burnt Farm. In the video you will see how you will need to run and jump. But.. Take your time - take out the detector, look for the artifact and after that, be sure to accelerate into the anomaly. After jumping into the anomaly, you will immediately be taken to Plateau.

As sad as it is, Noah will no longer be with you - as a result of this, the snorks will at least somehow be on their own. There are 5 snorks roaming the Plateau. If you want to clear the area of ​​creatures, go straight to the cave. After walking a little through the cave you will meet 2-3 snorks.

Looking around, you will notice that at the other end of the cave on the Plateau lies another dead military man.

Coming out of the cave, you will meet a couple more snorks rushing at you, as well as a lying dead military man.

Finally, having reached the helicopter, we inspect it.

After the inspection, we become aware of several possible evacuation points for the helicopter crew that need to be checked.

Although this can wait. First of all, we will go to the crash site of the Skat-2 helicopter. He is currently closest to us - in the southwest of Zaton, near the Iron Forest anomaly.